AI Insights · Timothy · July 2023
Top 5 Solitaire Games on iOS in Latin America: Q2 2023 Performance
Discover the performance trends of the top 5 Solitaire games on iOS in Latin America for Q2 2023, including weekly downloads, revenue, and active users.
In the second quarter of 2023, the top 5 Solitaire games on iOS in Latin America showcased varied performance metrics in terms of weekly downloads, revenue, and active users. The data, sourced from Sensor Tower, provides a comprehensive look at these trends.
Solitaire – Classic Card Games by Easybrain Ltd saw its weekly revenue peak at approximately $342 in mid-April, before experiencing a gradual decline to around $236 by the end of June. Weekly downloads exhibited a slight decrease from 20.6K in early April to 14.8K in late June. The game maintained a relatively stable number of weekly active users, hovering around 123K towards the end of the quarter.
Fishdom Solitaire from Playrix recorded its highest weekly revenue at about $17.5K in mid-May, followed by a drop to $8.3K by late June. Weekly downloads reached their peak at 27.8K in the week of May 22, before falling significantly to 2.4K in the last week of June. Weekly active users increased from 22.7K in late March to a high of 46.3K in late May, then decreased to 26.8K by the end of June.
Solitaire: Cards Games 2024 by nerByte GmbH saw consistent weekly revenue, peaking at around $179 in mid-June. Weekly downloads showed a declining trend from 12K in early April to 9.6K by the end of June. The game’s weekly active users remained fairly steady, with a slight increase to 80.2K at the end of June.
Card Solitaire-Puzzle Card Fun experienced varied weekly downloads, peaking at 36.9K in mid-April before dropping to negligible numbers by June. The game's weekly active users followed a similar pattern, peaking at 35.9K in mid-April and then declining to 14K by the end of June.
Spider Solitaire – Card Games by Easybrain Ltd had a modest peak in weekly revenue at $96 in late April, with a slight decrease to $66 by the end of June. Weekly downloads ranged from 5.9K in late March to 5.1K towards the end of June. The game’s weekly active users increased from 35.2K in late March to 40.5K by the end of June.
For more detailed insights and data, visit Sensor Tower.